Adam Henriksson

Adam Henriksson
BA Industrial Design
adam.henriksson@gmail.com
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In collaboration with:


Pockit

Abstract | Inspiration | Method | Result | Video | Presentation Video

Abstract

The evolution of video games has come from the arcades, into our homes and onto the Internet. One thing has not changed; the constant focus onto a screen. This project challenges the way we look at video games and focuses on users, the gamers, by motivating their social interaction. It enables game developers to experiment with people, locations and parameters.